Sound
Overtime
The sound applied to this short film is the result of a practical assignment in which the phases of post sound were explored in succession, including:
Importing an AAF into Pro Tools
Auditioning production recordings and editing dialogue onto the timeline
Sound effects editing, including sourcing of sounds via libraries
Sourcing and editing of music
Recording and editing of foley
Recording and editing of ADR for the character of Sean
Configuring a routing template to facilitate isolated dialogue, music and effects stems
Sound mixing, incorporating compressors and limiters